Mathematics, in pictures.
Some mathematical ideas are hard because they are genuinely hard. Others are hard only because nobody drew them properly. This is a collection of essays about the second kind — one idea at a time, illustrated to the point where the argument becomes visible.
Recently added
44 essays, 11 October 2026 — everything that has been added, in order
Three coordinates and a fourth power
The Heisenberg group is made of triples of whole numbers, and two moves generate all of it. Count the triples within r moves of the start and the count grows like r⁴, not r³: at forty-four moves there are 1,600,703 of them, against 117,569 for the cubic lattice. The fourth power comes from one coordinate that the moves reach by enclosing area, so that height costs only the square root of itself — and seen from far away, the ball of reachable triples is a curved solid with a dimple at each pole.
The magic squares are a space
A magic square is a grid whose rows, columns and diagonals share one sum. The conditions are linear, so the squares form a space: three-dimensional for order three, eight-dimensional for order four, n² − 2n in general. Inside the space of order three the eight classical squares are eight points with coordinates ±1 and ±3. Of the 880 squares of order four, 640 are singular matrices, and the search finds the reason: a symmetry of the rows and columns that carries every number to the one it adds to seventeen with.
The length round an ellipse
An ellipse has an area anyone can write down, πab, and a perimeter nobody can: it is an integral with no expression in the functions of school mathematics. Kepler guessed it, Euler guessed better, and in 1914 Ramanujan wrote down a formula whose error falls like the fifth power of how far the ellipse is from a circle — off by four hundredths of a per cent even for a segment. Gauss had already found the way to compute it exactly, doubling the correct digits at every step.
Turning a slow series geometric
Leibniz's series 1 − 1/3 + 1/5 − 1/7 + … adds up to π/4, and it takes five billion terms to give ten decimal places. Euler found a rule that rewrites it, using exactly the same terms, as a series whose terms halve at every step — and forty of those give thirteen places. Aitken's and Shanks's later rules do better still. None of them works on every slow series, and the reason is that each one is a guess about the shape of the error.
Sellers on a street stand back to back
Put two ice-cream sellers on a beach and they end up side by side in the middle, though customers would walk half as far if they stood at the quarter marks. Three sellers never settle at all: whoever is squeezed in the middle leaps outside, for ever. Four stand in pairs, five in pairs with one alone in the centre, six in endlessly many ways. Let them set prices too, with travel costing the square of the distance, and the conclusion reverses: the two sellers move as far apart as the beach allows.
A party that loses every issue can win
Two parties take opposite sides on three issues, and every voter backs the party they agree with on more of them. The party that wins the election can be on the losing side of all three issues — in a fifth of random electorates it loses most of them, and in about one in a hundred it loses every one. A majority of voters can even find themselves outvoted on most of the questions decided. Only when issues are settled by three-to-one majorities on average is that ruled out.
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Eight of 1012 essays — the whole collection is a click away, or search it.
Two squares, four triangles, and no algebra
The Pythagorean theorem is usually met as a formula to be memorised. It is much better met as a rearrangement that can be checked by eye.
Every square is a stack of odd numbers
Add up the odd numbers in order and the running totals are 1, 4, 9, 16, 25. This is not a coincidence, and the reason fits in a single picture.
The oldest algorithm, drawn as a tiling
Euclid's method for finding a greatest common divisor is usually presented as a loop. It is also a way of tiling a rectangle with squares, and the tiling explains why it works.
Why the list of perfect solids stops at five
There are infinitely many regular polygons and exactly five regular solids. The reason is not deep, but it is very sharp, and it can be checked on a single row of corners.
One cone, four curves
The circle, the ellipse, the parabola and the hyperbola look like four separate objects with four separate equations. They are one object, cut at four angles.
A sine wave is a circle seen from the side
Sine is introduced as a ratio in a right triangle, which is true and explains nothing about why its graph is a wave. There is a better picture.
Adding up rectangles until they stop being rectangles
The integral is defined as a limit of sums of rectangles. The definition is exact, the picture is honest about what it costs, and the gap between them is the whole subject.
A square wave built entirely out of round ones
Add enough sine waves together and flat tops and vertical cliffs appear from nothing. Almost — there is a 9% overshoot that never goes away, and it is not a bug.
The eleven fields
the spine — every essay sits in exactly one
Geometry
Shapes, and the arguments that can be made by rearranging them.
Analysis
Limits, curves, and what happens when the going does not stop.
Algebra
Structure — what stays true when the numbers change.
Discrete
Counting, graphs, and things that come in whole pieces.
Topology
What survives bending, and what does not.
Probability
Randomness with a shape.
Number
The whole numbers, and how much structure they turn out to have.
Dynamics
One rule, applied over and over, and what the sequence does in the end.
Logic
What can be said in a system, what follows from it, and what it cannot settle about itself.
Computation
A fixed set of operations, and the exact question of what it can and cannot build.
Applied
A rule for choosing, stated exactly, and what it forces on whoever adopts it.
Longest series
one idea, several arguments — all 134 of them
Equilibrium
- 1 The value from both sides
- 2 The road that makes everyone later
- 3 A signal both can see
- +11 more
Finite fields
- 1 The field with four elements
- 2 Every element is a power of one of them
- 3 Solutions that come in multiples of p
- +10 more
Pseudorandomness
- 1 The planes a recurrence cannot leave
- 2 The test that ranks the generators
- 3 Four numbers and the rule is yours
- +10 more
Error-correcting codes
- 1 Distance is a picture
- 2 Sixteen spheres that fill a cube
- 3 Finding the error without reading the message
- +8 more
Euler characteristic
- 1 Every corner pays for itself
- 2 Two trees, and every edge in exactly one of them
- 3 Seven hundred and twenty degrees of gap
- +8 more
Knots
- 1 Three moves, and what they cannot undo
- 2 Colours that count more than three
- 3 A polynomial behind the colourings
- +8 more
Threads running through
themes, not categories
Proof without words
Arguments that are complete once they have been looked at properly. Not illustrations of proofs — the proofs themselves.
Pi turns up uninvited
A constant defined by circles, appearing in places with no circle anywhere in sight, and what that tends to mean.
Doing infinitely many things
Sums that never end, subdivisions that never stop, and the care required to make either of them mean something.
The same thing twice
Two constructions that look unrelated and turn out to be the same object wearing different clothes.
Throwing things away
Progress made by deleting detail: the map that becomes a graph, the shape that becomes a number.
Order out of noise
Random processes that reliably produce the same shape, and the reason that is less mysterious than it looks.
One point away
Constructions that work perfectly except at a single exceptional place, and what is done about it.
Things that cannot be done
Results that close a door rather than open one — and the peculiar difficulty of drawing a picture of something that does not exist.
Counting the same thing twice
One collection, counted by two different methods, and an identity that falls out because both answers have to agree. The proof is the pair of counts.
Sensitive to everything
Systems where a difference too small to draw becomes the whole difference, and the reason that is a property of the rule rather than of the measurement.
Small rules, large behaviour
Rules short enough to write on one line, producing behaviour nobody can summarise — and the finding that the size of a rule predicts nothing about the difficulty of the questions it raises.
What a system cannot say
Rules asked a question about themselves, and an answer that is provably not available from inside — which is a different kind of limit from not knowing yet.
Decided by exhaustion
Questions with finitely many cases, settled by going through all of them — and what changes when a claim about every argument becomes a count.
Small cases lie
Patterns that hold for every example anyone would check by hand, and then stop. The cases within reach are not a sample of the cases.
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